Send transactional emails with Rust
Contents
The Rust SDK sends transactional emails from version 0.31.0. You need a transactional email and a project secret API key first. The quick start sets up both and sends a test email in a few minutes.
Prompt for your coding agent
Paste this into Claude Code, Cursor, or another coding agent. It sends the agent to this page and gives it the rules that are easy to get wrong.
Install
Set up the client
Add your project secret API key to the PostHog client that your app already has. The project token keeps capturing events. The secret key sends email, so keep it on your server.
The client loads flag definitions only when you turn on enable_local_evaluation. If you do, give the key the Feature flag read scope too.
Without the default async-client feature, the client and emails() are blocking, and you call them without .await.
Shut the client down when your app exits, not after each send. If your app sends through a reverse proxy or a self-hosted PostHog, see use a proxy or self-hosted PostHog.
Send an email
send returns Result<SendEmailResult, EmailError>. result.id is the message ID. Branch on error.code(), one of the codes in the errors table. A wrong argument, such as a template ID that isn't a UUID, returns an EmailError before any request.
A network_error or a 503 doesn't mean that the email failed, because PostHog can still have queued it. Retry with the same idempotency key. If you resend the email through another email provider, the recipient can get it twice.
Timeouts and retries
The client retries for you. It retries network errors, rate limits, an in-flight idempotency key, and a 503 up to two times, with the same idempotency key. It waits about 1 second and then 2 seconds, or longer if the server's Retry-After asks for it. When Retry-After asks for more than 30 seconds, the client returns the error at once. Each request times out after 15 seconds.
To change this, set email_request_timeout_seconds and email_request_max_retries on ClientOptionsBuilder, or call max_retries on one email.
Send from a background job
Send from a job queue when the email shouldn't slow down the request, such as an email address check after a signup. Let the queue own the retries:
- Call
max_retries(0)on the email, so that the client doesn't retry inside the job. - Keep the idempotency key the same on every attempt.
- Finish the retries within 24 hours. PostHog remembers an idempotency key for 24 hours after it queues the email, so a later retry can send the email twice.
- Retry only the errors that a later attempt can fix. Every other code fails the same way again.
Rust has no job queue that most apps use, so this sketch shows the pattern without one. The job function sorts each error into a retry or a permanent failure. Map the two to your queue's own ways to run a job again later and to fail it for good.
Link emails to your users
Pass the distinct ID that you pass to identify() as distinct_id. This is usually your user's ID. PostHog then records the email's engagement events, such as sent, opened, and clicked, on that user's person, in the same timeline as their product events.
- No distinct ID - PostHog records the email on a person whose distinct ID is the email address. That's a different person from your user, unless your app identifies users by their email address.
- Not a user yet - For an invite, or an email address check before the account exists, leave
distinct_idout.
Send content from your code
send also takes content that your code rendered, with no template in PostHog. Use it when your emails already live in your codebase, or when you move from another email provider. Pass a CodeEmail. CodeEmail::new takes the recipient, a template key that names the email, and the subject. Add html, text, or both. PostHog sends the content as you wrote it, so render it first with your template engine, such as Askama or Tera.
- Template key - Names the email, such as
password-reset. PostHog groups the email's metrics and sends under this key, so use the same key every time you send this email. text- If you leave it out, PostHog makes it fromhtml.from- Needs an address on a domain that your project verified. Without it, PostHog uses the project's default sender. Callreply_toonce for each reply-to address.capture_engagement- PostHog captures the email's engagement events unless you callcapture_engagement(false).
A TemplateEmail sends a template made in PostHog, and a CodeEmail sends your content. A CodeEmail takes no template data, because PostHog renders nothing. See content from your code for each field and its checks.
Check an email's status
get returns an EmailStatus with id, status, created_at, status_at, and reason. status is an EmailDeliveryStatus, and as_str() gives the value from statuses and reasons. A status that this SDK version doesn't know arrives as EmailDeliveryStatus::Other.
A not_found right after a send usually means that the first status hasn't arrived yet. It doesn't mean that the email failed. The client doesn't retry a not_found, so try again a few times with a short wait before you treat the email as missing.
Test without sending email
Start a local stub server with httpmock and set its URL as app_host, to see exactly what your code sends with no request to PostHog. This tests your integration, not delivery. To test delivery, send a real email to your own address and check the email's Sends tab.
Use a proxy or self-hosted PostHog
On PostHog Cloud, the client sends email to your region's app host, even when host is an ingestion host such as us.i.posthog.com. If host is a reverse proxy or a self-hosted PostHog, set app_host to your PostHog app URL. Without it, a send fails with missing_app_host. The client doesn't send email requests to a host that might be a proxy.
With enable_local_evaluation on, flag definitions still load from host with the secret key.





